Logon Screen:

This is the first screen after connecting via the Telnet server. Note that all screens and other UI elements are stored in external text and configuration files.  Nothing is hard-coded into the BBS engine (even the logon process is an external script).

BBS Logon Screenshot

Erebus was the name of my BBS.  The {@Hello.ans} oddity is an unexpanded control code.

Last Callers, Quote of the Day, Graffiti (Logon Scripts)

BBS Logon Script Screenshot

This screen is supposed to show a listing of recent calls (surrounded by colorful ANSI graphics).  However, I haven't implemented the user database so the BBS does not yet track callers.  The graphics are from a freeware utility I wrote for the RemoteAccess BBS system in the mid (or late?) 1990s.  I don't have the source code anymore but I saved the graphics.

Main Menu

This is the main menu taken from the original BBS, now running under the new system.

BBS Main Menu Screenshot

Of course, most of the menu options are not functional.

File Menu

Another unchanged file menu from Erebus BBS.  I think I annoyed people with large screens that took a long time to transmit over 2400 baud modems.

BBS File Menu Screenshot

Goodbye

The last screen.

BBS Goodbye Screenshot

The screen is from a freeware utility called Bernice the Dragon (I think I released it in 1995 or 1996) for Remote Access BBS.  It displayed the name and handle of the last caller.  The artwork is rather lame but it demonstrated some of the capabilities of the Concerto Door Driver Kit, which I also released around the same time.  Concerto was written in Pascal and served as a framework for creating BBS utilities and games.  I sold one copy to someone in Singapore before discovering the Internet and realizing the BBS world was dead (for a while).